Ubisoft's Assassin's Creed: Mirage reveals more details, supports parkour and slow-motion assassination

time:2022-12-08 05:49:22 source:scripttoolbox.com author:Hard disk
Ubisoft's Assassin's Creed: Mirage reveals more details, supports parkour and slow-motion assassination

IT House reported on September 4th that Ubisoft has announced that the next generation of “Assassin’s Creed” will be named “Assassin’s Creed: Mirage”, and more content will be announced at the Ubisoft press conference at 3:00 a.m. Beijing time on September 11. According to @j0nathan, the whistleblower of the "Assassin's Creed" series, "Assassin's Creed: Mirage" will return to the previous game style, and revealed more details. Rumors say the game will feature Baghdad and include four separate regions, each with its own boss. In addition, the game will reproduce the crowd density of Assassin's Creed: Revolution, hopefully this time there won't be too many bugs. More revelations:
  • Baghdad is the only city
  • has throwing knives and rooftop hideouts
  • lots of NPCs on the streets
  • Support parkour
  • Some slow-motion assassinations
IT House learned that it was previously reported that the background of the game was set in AD 860 to 870 The Middle East, including Baghdad, will return to the original Assassin's Creed game style between 2019 and 2019, with development led by Ubisoft's Bordeaux studio. It was previously revealed that it was initially intended as an expansion of Assassin's Creed: Valhalla, but Ubisoft eventually decided to split it into a standalone game to strengthen its Assassin's Creed lineup. Codenamed Rift, the game will feature Basim Ibn Ishaq and will be smaller and more stealthy than the latest iteration of the series, according to sources. It is claimed that Basim is actually the human reincarnation of the Norse god Loki, who actually belongs to an ancient and highly advanced humanoid species called the "Isu".

(Responsible editor:Notebook computer)

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