PicoVR's new product exposes heavy information again: or is there a big move in the field of VR fitness?

time:2022-09-27 05:40:13 source:scripttoolbox.com author:Tablet PC
PicoVR's new product exposes heavy information again: or is there a big move in the field of VR fitness?

In recent years, the VR field has become a battleground for major manufacturers. According to an IDC report, global AR/VR headset shipments will reach 11.23 million units in 2021, a year-on-year increase of 92.1%. In the face of the huge market, in order to break through, in addition to the hardware innovation of VR itself, the content ecology is also an important breakthrough. After all, content is the core driver of the imagination of virtual worlds in VR. In the VR content ecology, exercise and fitness is one of the important scenarios. The American Heart Association has recommended that people get 150 minutes of moderate aerobic activity or 75 minutes of vigorous aerobic activity each week. And VRHI researchers believe that VR fitness is enough to achieve this goal, and while exercising, you can also get the experience of gaming. Since its incorporation into ByteDance, Pico's content ecological construction has attracted much attention from the industry. For example, Pico has set up a distribution department, Pico Studios in North America, which mainly introduces high-quality VR games and applications for its 6DoF platform. In addition, Pico has also cooperated with Disney, Sony Pictures, Universal, Paramount, Lionsgate and many other film companies. . Following the exposure of new Pico handles and product parameter configurations, some media recently released Reuters photos of suspected new Pico products, and products similar to sports rings appeared in the pictures. This may be an accessory product for VR fitness to achieve better motion capture and positioning. But whether this product will be launched at the same time as the new Pico4 series has not yet been officially confirmed. At the same time, from the configuration of the previous exposure, Pico 4 will use the pancake optical solution, which will greatly reduce the volume of the headset and reduce the burden on the user's head and neck. These upgrades can indeed provide better hardware for VR sports. The basics, but the actual experience needs to be tested by the market after the product is launched. The recent series of exposures have also made us look forward to Pico's new products. And frankly speaking, as the VR all-in-one brand with the highest market share in China, Pico, which is incorporated into Byte, not only has more resource support, but also does have greater market opportunities and first-mover advantages. So if Pico launched a corresponding sports accessory, would you try to use VR fitness?

(Responsible editor:CPU)

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